[settings]
my_peds3Count = 20
my_peds3[0]Model = csb_burgerdrug
my_peds3[0]Model2 = 0x8CDCC057
my_peds3[0]Positionx = -572.4267
my_peds3[0]Positiony = -1629.409
my_peds3[0]Positionz = 33.00939
my_peds3[0]Heading = 355.025
my_peds3[0]Task = 13
my_peds3[0]Weapon = CompactRifle
my_peds3[0]Group = 0
my_peds3[0]SeatPosition = 0
my_peds3[0]my_peds_variation = Random
my_peds3[0]my_peds_Accuracy = 70
my_peds3[0]my_peds_Health = 100
my_peds3[0]my_peds_Armour = 0
my_peds3[0]my_peds_Invincible = True
my_peds3[0]my_peds_DrivingSpeed = 60
my_peds3[0]my_peds_DrivingStyle = Normal
my_peds3[0]my_peds_CombatEngaugeRange = 30
my_peds3[0]my_peds_CanLeaveGuardRange = True
my_peds3[0]my_peds_GuardRange = 5
my_peds3[0]my_peds_VecFallowDist = 5
my_peds3[0]my_peds_seeingRange = 30
my_peds3[0]my_peds_hearingRange = 60
my_peds3[0]my_peds_group_numb = 1
my_peds3[0]my_peds_Combat_Ability = 10
my_peds3[0]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[0]my_peds_can_exit_vehicle = True
my_peds3[0]my_peds_waypoint = 0
my_peds3[0]COMPONENT_FACE_DRAWABLE = 0
my_peds3[0]COMPONENT_FACE_TEXTURE = 0
my_peds3[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[0]COMPONENT_HEAD_TEXTURE = 0
my_peds3[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[0]COMPONENT_HAIR_TEXTURE = 0
my_peds3[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[0]COMPONENT_TORSO_TEXTURE = 0
my_peds3[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[0]COMPONENT_LEGS_TEXTURE = 0
my_peds3[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[0]COMPONENT_HANDS_TEXTURE = 0
my_peds3[0]COMPONENT_FEET_DRAWABLE = 0
my_peds3[0]COMPONENT_FEET_TEXTURE = 0
my_peds3[0]COMPONENT_EYES_DRAWABLE = 0
my_peds3[0]COMPONENT_EYES_TEXTURE = 0
my_peds3[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[0]COMPONENT_TASKS_TEXTURE = 0
my_peds3[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[0]PROP_HATS_INDEX = -1
my_peds3[0]PROP_HATS_TEXTURE = -1
my_peds3[0]PROP_GLASSES_INDEX = -1
my_peds3[0]PROP_GLASSES_TEXTURE = -1
my_peds3[0]PROP_EARS_INDEX = -1
my_peds3[0]PROP_EARS_TEXTURE = -1
my_peds3[1]Model = a_c_chop
my_peds3[1]Model2 = 0x14EC17EA
my_peds3[1]Positionx = -580.4746
my_peds3[1]Positiony = -1629.394
my_peds3[1]Positionz = 32.43694
my_peds3[1]Heading = 70.02505
my_peds3[1]Task = 1
my_peds3[1]Weapon = 4194021054
my_peds3[1]Group = 1
my_peds3[1]SeatPosition = 0
my_peds3[1]my_peds_variation = Random
my_peds3[1]my_peds_Accuracy = 50
my_peds3[1]my_peds_Health = 100
my_peds3[1]my_peds_Armour = 0
my_peds3[1]my_peds_Invincible = False
my_peds3[1]my_peds_DrivingSpeed = 60
my_peds3[1]my_peds_DrivingStyle = Normal
my_peds3[1]my_peds_CombatEngaugeRange = 30
my_peds3[1]my_peds_CanLeaveGuardRange = True
my_peds3[1]my_peds_GuardRange = 5
my_peds3[1]my_peds_VecFallowDist = 5
my_peds3[1]my_peds_seeingRange = 30
my_peds3[1]my_peds_hearingRange = 60
my_peds3[1]my_peds_group_numb = 2
my_peds3[1]my_peds_Combat_Ability = 10
my_peds3[1]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[1]my_peds_can_exit_vehicle = False
my_peds3[1]my_peds_waypoint = 0
my_peds3[1]COMPONENT_FACE_DRAWABLE = 0
my_peds3[1]COMPONENT_FACE_TEXTURE = 0
my_peds3[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[1]COMPONENT_HEAD_TEXTURE = 0
my_peds3[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[1]COMPONENT_HAIR_TEXTURE = 0
my_peds3[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[1]COMPONENT_TORSO_TEXTURE = 0
my_peds3[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[1]COMPONENT_LEGS_TEXTURE = 0
my_peds3[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[1]COMPONENT_HANDS_TEXTURE = 0
my_peds3[1]COMPONENT_FEET_DRAWABLE = 0
my_peds3[1]COMPONENT_FEET_TEXTURE = 0
my_peds3[1]COMPONENT_EYES_DRAWABLE = 0
my_peds3[1]COMPONENT_EYES_TEXTURE = 0
my_peds3[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[1]COMPONENT_TASKS_TEXTURE = 0
my_peds3[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[1]PROP_HATS_INDEX = -1
my_peds3[1]PROP_HATS_TEXTURE = -1
my_peds3[1]PROP_GLASSES_INDEX = -1
my_peds3[1]PROP_GLASSES_TEXTURE = -1
my_peds3[1]PROP_EARS_INDEX = -1
my_peds3[1]PROP_EARS_TEXTURE = -1
my_peds3[2]Model = a_c_chop
my_peds3[2]Model2 = 0x14EC17EA
my_peds3[2]Positionx = -613.3699
my_peds3[2]Positiony = -1624.108
my_peds3[2]Positionz = 32.43694
my_peds3[2]Heading = 166.025
my_peds3[2]Task = 1
my_peds3[2]Weapon = 4194021054
my_peds3[2]Group = 1
my_peds3[2]SeatPosition = 0
my_peds3[2]my_peds_variation = Random
my_peds3[2]my_peds_Accuracy = 50
my_peds3[2]my_peds_Health = 100
my_peds3[2]my_peds_Armour = 0
my_peds3[2]my_peds_Invincible = False
my_peds3[2]my_peds_DrivingSpeed = 60
my_peds3[2]my_peds_DrivingStyle = Normal
my_peds3[2]my_peds_CombatEngaugeRange = 30
my_peds3[2]my_peds_CanLeaveGuardRange = True
my_peds3[2]my_peds_GuardRange = 5
my_peds3[2]my_peds_VecFallowDist = 5
my_peds3[2]my_peds_seeingRange = 30
my_peds3[2]my_peds_hearingRange = 60
my_peds3[2]my_peds_group_numb = 2
my_peds3[2]my_peds_Combat_Ability = 10
my_peds3[2]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[2]my_peds_can_exit_vehicle = False
my_peds3[2]my_peds_waypoint = 0
my_peds3[2]COMPONENT_FACE_DRAWABLE = 0
my_peds3[2]COMPONENT_FACE_TEXTURE = 0
my_peds3[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[2]COMPONENT_HEAD_TEXTURE = 0
my_peds3[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[2]COMPONENT_HAIR_TEXTURE = 0
my_peds3[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[2]COMPONENT_TORSO_TEXTURE = 0
my_peds3[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[2]COMPONENT_LEGS_TEXTURE = 0
my_peds3[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[2]COMPONENT_HANDS_TEXTURE = 0
my_peds3[2]COMPONENT_FEET_DRAWABLE = 0
my_peds3[2]COMPONENT_FEET_TEXTURE = 0
my_peds3[2]COMPONENT_EYES_DRAWABLE = 0
my_peds3[2]COMPONENT_EYES_TEXTURE = 0
my_peds3[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[2]COMPONENT_TASKS_TEXTURE = 0
my_peds3[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[2]PROP_HATS_INDEX = -1
my_peds3[2]PROP_HATS_TEXTURE = -1
my_peds3[2]PROP_GLASSES_INDEX = -1
my_peds3[2]PROP_GLASSES_TEXTURE = -1
my_peds3[2]PROP_EARS_INDEX = -1
my_peds3[2]PROP_EARS_TEXTURE = -1
my_peds3[3]Model = a_c_chop
my_peds3[3]Model2 = 0x14EC17EA
my_peds3[3]Positionx = -610.5879
my_peds3[3]Positiony = -1612.995
my_peds3[3]Positionz = 30.43485
my_peds3[3]Heading = 136.0251
my_peds3[3]Task = 1
my_peds3[3]Weapon = 4194021054
my_peds3[3]Group = 1
my_peds3[3]SeatPosition = 0
my_peds3[3]my_peds_variation = Random
my_peds3[3]my_peds_Accuracy = 50
my_peds3[3]my_peds_Health = 100
my_peds3[3]my_peds_Armour = 0
my_peds3[3]my_peds_Invincible = False
my_peds3[3]my_peds_DrivingSpeed = 60
my_peds3[3]my_peds_DrivingStyle = Normal
my_peds3[3]my_peds_CombatEngaugeRange = 30
my_peds3[3]my_peds_CanLeaveGuardRange = True
my_peds3[3]my_peds_GuardRange = 5
my_peds3[3]my_peds_VecFallowDist = 5
my_peds3[3]my_peds_seeingRange = 30
my_peds3[3]my_peds_hearingRange = 60
my_peds3[3]my_peds_group_numb = 2
my_peds3[3]my_peds_Combat_Ability = 10
my_peds3[3]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[3]my_peds_can_exit_vehicle = False
my_peds3[3]my_peds_waypoint = 0
my_peds3[3]COMPONENT_FACE_DRAWABLE = 0
my_peds3[3]COMPONENT_FACE_TEXTURE = 0
my_peds3[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[3]COMPONENT_HEAD_TEXTURE = 0
my_peds3[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[3]COMPONENT_HAIR_TEXTURE = 0
my_peds3[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[3]COMPONENT_TORSO_TEXTURE = 0
my_peds3[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[3]COMPONENT_LEGS_TEXTURE = 0
my_peds3[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[3]COMPONENT_HANDS_TEXTURE = 0
my_peds3[3]COMPONENT_FEET_DRAWABLE = 0
my_peds3[3]COMPONENT_FEET_TEXTURE = 0
my_peds3[3]COMPONENT_EYES_DRAWABLE = 0
my_peds3[3]COMPONENT_EYES_TEXTURE = 0
my_peds3[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[3]COMPONENT_TASKS_TEXTURE = 0
my_peds3[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[3]PROP_HATS_INDEX = -1
my_peds3[3]PROP_HATS_TEXTURE = -1
my_peds3[3]PROP_GLASSES_INDEX = -1
my_peds3[3]PROP_GLASSES_TEXTURE = -1
my_peds3[3]PROP_EARS_INDEX = -1
my_peds3[3]PROP_EARS_TEXTURE = -1
my_peds3[4]Model = a_c_chop
my_peds3[4]Model2 = 0x14EC17EA
my_peds3[4]Positionx = -609.9063
my_peds3[4]Positiony = -1618.344
my_peds3[4]Positionz = 28.43584
my_peds3[4]Heading = 346.0251
my_peds3[4]Task = 1
my_peds3[4]Weapon = 4194021054
my_peds3[4]Group = 1
my_peds3[4]SeatPosition = 0
my_peds3[4]my_peds_variation = Random
my_peds3[4]my_peds_Accuracy = 50
my_peds3[4]my_peds_Health = 100
my_peds3[4]my_peds_Armour = 0
my_peds3[4]my_peds_Invincible = False
my_peds3[4]my_peds_DrivingSpeed = 60
my_peds3[4]my_peds_DrivingStyle = Normal
my_peds3[4]my_peds_CombatEngaugeRange = 30
my_peds3[4]my_peds_CanLeaveGuardRange = True
my_peds3[4]my_peds_GuardRange = 5
my_peds3[4]my_peds_VecFallowDist = 5
my_peds3[4]my_peds_seeingRange = 30
my_peds3[4]my_peds_hearingRange = 60
my_peds3[4]my_peds_group_numb = 2
my_peds3[4]my_peds_Combat_Ability = 10
my_peds3[4]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[4]my_peds_can_exit_vehicle = False
my_peds3[4]my_peds_waypoint = 0
my_peds3[4]COMPONENT_FACE_DRAWABLE = 0
my_peds3[4]COMPONENT_FACE_TEXTURE = 0
my_peds3[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[4]COMPONENT_HEAD_TEXTURE = 0
my_peds3[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[4]COMPONENT_HAIR_TEXTURE = 0
my_peds3[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[4]COMPONENT_TORSO_TEXTURE = 0
my_peds3[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[4]COMPONENT_LEGS_TEXTURE = 0
my_peds3[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[4]COMPONENT_HANDS_TEXTURE = 0
my_peds3[4]COMPONENT_FEET_DRAWABLE = 0
my_peds3[4]COMPONENT_FEET_TEXTURE = 0
my_peds3[4]COMPONENT_EYES_DRAWABLE = 0
my_peds3[4]COMPONENT_EYES_TEXTURE = 0
my_peds3[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[4]COMPONENT_TASKS_TEXTURE = 0
my_peds3[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[4]PROP_HATS_INDEX = -1
my_peds3[4]PROP_HATS_TEXTURE = -1
my_peds3[4]PROP_GLASSES_INDEX = -1
my_peds3[4]PROP_GLASSES_TEXTURE = -1
my_peds3[4]PROP_EARS_INDEX = -1
my_peds3[4]PROP_EARS_TEXTURE = -1
my_peds3[5]Model = g_m_y_ballasout_01
my_peds3[5]Model2 = 0x23B88069
my_peds3[5]Positionx = -612.3876
my_peds3[5]Positiony = -1613.417
my_peds3[5]Positionz = 31.00732
my_peds3[5]Heading = 166.025
my_peds3[5]Task = 1
my_peds3[5]Weapon = Machete
my_peds3[5]Group = 1
my_peds3[5]SeatPosition = 0
my_peds3[5]my_peds_variation = Random
my_peds3[5]my_peds_Accuracy = 50
my_peds3[5]my_peds_Health = 200
my_peds3[5]my_peds_Armour = 0
my_peds3[5]my_peds_Invincible = False
my_peds3[5]my_peds_DrivingSpeed = 60
my_peds3[5]my_peds_DrivingStyle = Normal
my_peds3[5]my_peds_CombatEngaugeRange = 30
my_peds3[5]my_peds_CanLeaveGuardRange = True
my_peds3[5]my_peds_GuardRange = 5
my_peds3[5]my_peds_VecFallowDist = 5
my_peds3[5]my_peds_seeingRange = 30
my_peds3[5]my_peds_hearingRange = 60
my_peds3[5]my_peds_group_numb = 2
my_peds3[5]my_peds_Combat_Ability = 10
my_peds3[5]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[5]my_peds_can_exit_vehicle = False
my_peds3[5]my_peds_waypoint = 0
my_peds3[5]COMPONENT_FACE_DRAWABLE = 0
my_peds3[5]COMPONENT_FACE_TEXTURE = 0
my_peds3[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[5]COMPONENT_HEAD_TEXTURE = 0
my_peds3[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[5]COMPONENT_HAIR_TEXTURE = 0
my_peds3[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[5]COMPONENT_TORSO_TEXTURE = 2
my_peds3[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[5]COMPONENT_LEGS_TEXTURE = 1
my_peds3[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[5]COMPONENT_HANDS_TEXTURE = 0
my_peds3[5]COMPONENT_FEET_DRAWABLE = 0
my_peds3[5]COMPONENT_FEET_TEXTURE = 0
my_peds3[5]COMPONENT_EYES_DRAWABLE = 0
my_peds3[5]COMPONENT_EYES_TEXTURE = 0
my_peds3[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[5]COMPONENT_TASKS_TEXTURE = 0
my_peds3[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[5]PROP_HATS_INDEX = -1
my_peds3[5]PROP_HATS_TEXTURE = -1
my_peds3[5]PROP_GLASSES_INDEX = -1
my_peds3[5]PROP_GLASSES_TEXTURE = -1
my_peds3[5]PROP_EARS_INDEX = -1
my_peds3[5]PROP_EARS_TEXTURE = -1
my_peds3[6]Model = g_m_y_ballasout_01
my_peds3[6]Model2 = 0x23B88069
my_peds3[6]Positionx = -612.3219
my_peds3[6]Positiony = -1619.681
my_peds3[6]Positionz = 33.00878
my_peds3[6]Heading = 304.0251
my_peds3[6]Task = 1
my_peds3[6]Weapon = Machete
my_peds3[6]Group = 1
my_peds3[6]SeatPosition = 0
my_peds3[6]my_peds_variation = Random
my_peds3[6]my_peds_Accuracy = 50
my_peds3[6]my_peds_Health = 200
my_peds3[6]my_peds_Armour = 0
my_peds3[6]my_peds_Invincible = False
my_peds3[6]my_peds_DrivingSpeed = 60
my_peds3[6]my_peds_DrivingStyle = Normal
my_peds3[6]my_peds_CombatEngaugeRange = 30
my_peds3[6]my_peds_CanLeaveGuardRange = True
my_peds3[6]my_peds_GuardRange = 5
my_peds3[6]my_peds_VecFallowDist = 5
my_peds3[6]my_peds_seeingRange = 30
my_peds3[6]my_peds_hearingRange = 60
my_peds3[6]my_peds_group_numb = 2
my_peds3[6]my_peds_Combat_Ability = 10
my_peds3[6]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[6]my_peds_can_exit_vehicle = False
my_peds3[6]my_peds_waypoint = 0
my_peds3[6]COMPONENT_FACE_DRAWABLE = 0
my_peds3[6]COMPONENT_FACE_TEXTURE = 0
my_peds3[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[6]COMPONENT_HEAD_TEXTURE = 0
my_peds3[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[6]COMPONENT_HAIR_TEXTURE = 0
my_peds3[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[6]COMPONENT_TORSO_TEXTURE = 2
my_peds3[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[6]COMPONENT_LEGS_TEXTURE = 0
my_peds3[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[6]COMPONENT_HANDS_TEXTURE = 0
my_peds3[6]COMPONENT_FEET_DRAWABLE = 0
my_peds3[6]COMPONENT_FEET_TEXTURE = 0
my_peds3[6]COMPONENT_EYES_DRAWABLE = 0
my_peds3[6]COMPONENT_EYES_TEXTURE = 0
my_peds3[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[6]COMPONENT_TASKS_TEXTURE = 0
my_peds3[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[6]PROP_HATS_INDEX = -1
my_peds3[6]PROP_HATS_TEXTURE = -1
my_peds3[6]PROP_GLASSES_INDEX = -1
my_peds3[6]PROP_GLASSES_TEXTURE = -1
my_peds3[6]PROP_EARS_INDEX = -1
my_peds3[6]PROP_EARS_TEXTURE = -1
my_peds3[7]Model = g_f_y_ballas_01
my_peds3[7]Model2 = 0x158C439C
my_peds3[7]Positionx = -612.3632
my_peds3[7]Positiony = -1618.581
my_peds3[7]Positionz = 33.00964
my_peds3[7]Heading = 304.0251
my_peds3[7]Task = 1
my_peds3[7]Weapon = Hatchet
my_peds3[7]Group = 1
my_peds3[7]SeatPosition = 0
my_peds3[7]my_peds_variation = Random
my_peds3[7]my_peds_Accuracy = 50
my_peds3[7]my_peds_Health = 200
my_peds3[7]my_peds_Armour = 0
my_peds3[7]my_peds_Invincible = False
my_peds3[7]my_peds_DrivingSpeed = 60
my_peds3[7]my_peds_DrivingStyle = Normal
my_peds3[7]my_peds_CombatEngaugeRange = 30
my_peds3[7]my_peds_CanLeaveGuardRange = True
my_peds3[7]my_peds_GuardRange = 5
my_peds3[7]my_peds_VecFallowDist = 5
my_peds3[7]my_peds_seeingRange = 30
my_peds3[7]my_peds_hearingRange = 60
my_peds3[7]my_peds_group_numb = 2
my_peds3[7]my_peds_Combat_Ability = 10
my_peds3[7]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[7]my_peds_can_exit_vehicle = False
my_peds3[7]my_peds_waypoint = 0
my_peds3[7]COMPONENT_FACE_DRAWABLE = 0
my_peds3[7]COMPONENT_FACE_TEXTURE = 0
my_peds3[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[7]COMPONENT_HEAD_TEXTURE = 0
my_peds3[7]COMPONENT_HAIR_DRAWABLE = 1
my_peds3[7]COMPONENT_HAIR_TEXTURE = 0
my_peds3[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[7]COMPONENT_TORSO_TEXTURE = 1
my_peds3[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[7]COMPONENT_LEGS_TEXTURE = 1
my_peds3[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[7]COMPONENT_HANDS_TEXTURE = 0
my_peds3[7]COMPONENT_FEET_DRAWABLE = 0
my_peds3[7]COMPONENT_FEET_TEXTURE = 0
my_peds3[7]COMPONENT_EYES_DRAWABLE = 0
my_peds3[7]COMPONENT_EYES_TEXTURE = 0
my_peds3[7]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds3[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[7]COMPONENT_TASKS_TEXTURE = 0
my_peds3[7]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds3[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[7]COMPONENT_TORSO2_DRAWABLE = 2
my_peds3[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[7]PROP_HATS_INDEX = -1
my_peds3[7]PROP_HATS_TEXTURE = -1
my_peds3[7]PROP_GLASSES_INDEX = -1
my_peds3[7]PROP_GLASSES_TEXTURE = -1
my_peds3[7]PROP_EARS_INDEX = -1
my_peds3[7]PROP_EARS_TEXTURE = -1
my_peds3[8]Model = g_f_y_ballas_01
my_peds3[8]Model2 = 0x158C439C
my_peds3[8]Positionx = -618.9369
my_peds3[8]Positiony = -1622.366
my_peds3[8]Positionz = 33.00938
my_peds3[8]Heading = 325.0251
my_peds3[8]Task = 1
my_peds3[8]Weapon = Bat
my_peds3[8]Group = 1
my_peds3[8]SeatPosition = 0
my_peds3[8]my_peds_variation = Random
my_peds3[8]my_peds_Accuracy = 50
my_peds3[8]my_peds_Health = 200
my_peds3[8]my_peds_Armour = 0
my_peds3[8]my_peds_Invincible = False
my_peds3[8]my_peds_DrivingSpeed = 60
my_peds3[8]my_peds_DrivingStyle = Normal
my_peds3[8]my_peds_CombatEngaugeRange = 30
my_peds3[8]my_peds_CanLeaveGuardRange = True
my_peds3[8]my_peds_GuardRange = 5
my_peds3[8]my_peds_VecFallowDist = 5
my_peds3[8]my_peds_seeingRange = 30
my_peds3[8]my_peds_hearingRange = 60
my_peds3[8]my_peds_group_numb = 2
my_peds3[8]my_peds_Combat_Ability = 10
my_peds3[8]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[8]my_peds_can_exit_vehicle = False
my_peds3[8]my_peds_waypoint = 0
my_peds3[8]COMPONENT_FACE_DRAWABLE = 0
my_peds3[8]COMPONENT_FACE_TEXTURE = 0
my_peds3[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[8]COMPONENT_HEAD_TEXTURE = 0
my_peds3[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[8]COMPONENT_HAIR_TEXTURE = 2
my_peds3[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[8]COMPONENT_TORSO_TEXTURE = 1
my_peds3[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[8]COMPONENT_LEGS_TEXTURE = 0
my_peds3[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[8]COMPONENT_HANDS_TEXTURE = 0
my_peds3[8]COMPONENT_FEET_DRAWABLE = 0
my_peds3[8]COMPONENT_FEET_TEXTURE = 0
my_peds3[8]COMPONENT_EYES_DRAWABLE = 0
my_peds3[8]COMPONENT_EYES_TEXTURE = 0
my_peds3[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds3[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[8]COMPONENT_TASKS_TEXTURE = 0
my_peds3[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[8]COMPONENT_TEXTURES_TEXTURE = 1
my_peds3[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[8]COMPONENT_TORSO2_TEXTURE = 1
my_peds3[8]PROP_HATS_INDEX = -1
my_peds3[8]PROP_HATS_TEXTURE = -1
my_peds3[8]PROP_GLASSES_INDEX = -1
my_peds3[8]PROP_GLASSES_TEXTURE = -1
my_peds3[8]PROP_EARS_INDEX = -1
my_peds3[8]PROP_EARS_TEXTURE = -1
my_peds3[9]Model = g_f_y_ballas_01
my_peds3[9]Model2 = 0x158C439C
my_peds3[9]Positionx = -623.6395
my_peds3[9]Positiony = -1619.811
my_peds3[9]Positionz = 33.00925
my_peds3[9]Heading = 286.0251
my_peds3[9]Task = 1
my_peds3[9]Weapon = Pistol
my_peds3[9]Group = 1
my_peds3[9]SeatPosition = 0
my_peds3[9]my_peds_variation = Random
my_peds3[9]my_peds_Accuracy = 50
my_peds3[9]my_peds_Health = 200
my_peds3[9]my_peds_Armour = 0
my_peds3[9]my_peds_Invincible = False
my_peds3[9]my_peds_DrivingSpeed = 60
my_peds3[9]my_peds_DrivingStyle = Normal
my_peds3[9]my_peds_CombatEngaugeRange = 30
my_peds3[9]my_peds_CanLeaveGuardRange = True
my_peds3[9]my_peds_GuardRange = 5
my_peds3[9]my_peds_VecFallowDist = 5
my_peds3[9]my_peds_seeingRange = 30
my_peds3[9]my_peds_hearingRange = 60
my_peds3[9]my_peds_group_numb = 2
my_peds3[9]my_peds_Combat_Ability = 10
my_peds3[9]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[9]my_peds_can_exit_vehicle = False
my_peds3[9]my_peds_waypoint = 0
my_peds3[9]COMPONENT_FACE_DRAWABLE = 0
my_peds3[9]COMPONENT_FACE_TEXTURE = 0
my_peds3[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[9]COMPONENT_HEAD_TEXTURE = 0
my_peds3[9]COMPONENT_HAIR_DRAWABLE = 2
my_peds3[9]COMPONENT_HAIR_TEXTURE = 1
my_peds3[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[9]COMPONENT_TORSO_TEXTURE = 2
my_peds3[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[9]COMPONENT_LEGS_TEXTURE = 2
my_peds3[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[9]COMPONENT_HANDS_TEXTURE = 0
my_peds3[9]COMPONENT_FEET_DRAWABLE = 0
my_peds3[9]COMPONENT_FEET_TEXTURE = 0
my_peds3[9]COMPONENT_EYES_DRAWABLE = 0
my_peds3[9]COMPONENT_EYES_TEXTURE = 0
my_peds3[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[9]COMPONENT_TASKS_TEXTURE = 0
my_peds3[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[9]COMPONENT_TEXTURES_TEXTURE = 2
my_peds3[9]COMPONENT_TORSO2_DRAWABLE = 1
my_peds3[9]COMPONENT_TORSO2_TEXTURE = 2
my_peds3[9]PROP_HATS_INDEX = -1
my_peds3[9]PROP_HATS_TEXTURE = -1
my_peds3[9]PROP_GLASSES_INDEX = -1
my_peds3[9]PROP_GLASSES_TEXTURE = -1
my_peds3[9]PROP_EARS_INDEX = -1
my_peds3[9]PROP_EARS_TEXTURE = -1
my_peds3[10]Model = g_m_y_ballaorig_01
my_peds3[10]Model2 = 0x231AF63F
my_peds3[10]Positionx = -625.0148
my_peds3[10]Positiony = -1631.939
my_peds3[10]Positionz = 33.0448
my_peds3[10]Heading = 316.0251
my_peds3[10]Task = 1
my_peds3[10]Weapon = Pistol
my_peds3[10]Group = 1
my_peds3[10]SeatPosition = 0
my_peds3[10]my_peds_variation = Random
my_peds3[10]my_peds_Accuracy = 50
my_peds3[10]my_peds_Health = 200
my_peds3[10]my_peds_Armour = 0
my_peds3[10]my_peds_Invincible = False
my_peds3[10]my_peds_DrivingSpeed = 60
my_peds3[10]my_peds_DrivingStyle = Normal
my_peds3[10]my_peds_CombatEngaugeRange = 30
my_peds3[10]my_peds_CanLeaveGuardRange = True
my_peds3[10]my_peds_GuardRange = 5
my_peds3[10]my_peds_VecFallowDist = 5
my_peds3[10]my_peds_seeingRange = 30
my_peds3[10]my_peds_hearingRange = 60
my_peds3[10]my_peds_group_numb = 2
my_peds3[10]my_peds_Combat_Ability = 10
my_peds3[10]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[10]my_peds_can_exit_vehicle = False
my_peds3[10]my_peds_waypoint = 0
my_peds3[10]COMPONENT_FACE_DRAWABLE = 0
my_peds3[10]COMPONENT_FACE_TEXTURE = 0
my_peds3[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[10]COMPONENT_HEAD_TEXTURE = 0
my_peds3[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[10]COMPONENT_HAIR_TEXTURE = 0
my_peds3[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[10]COMPONENT_TORSO_TEXTURE = 2
my_peds3[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[10]COMPONENT_LEGS_TEXTURE = 2
my_peds3[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[10]COMPONENT_HANDS_TEXTURE = 0
my_peds3[10]COMPONENT_FEET_DRAWABLE = 0
my_peds3[10]COMPONENT_FEET_TEXTURE = 0
my_peds3[10]COMPONENT_EYES_DRAWABLE = 0
my_peds3[10]COMPONENT_EYES_TEXTURE = 0
my_peds3[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[10]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds3[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[10]COMPONENT_TASKS_TEXTURE = 0
my_peds3[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[10]PROP_HATS_INDEX = -1
my_peds3[10]PROP_HATS_TEXTURE = -1
my_peds3[10]PROP_GLASSES_INDEX = -1
my_peds3[10]PROP_GLASSES_TEXTURE = -1
my_peds3[10]PROP_EARS_INDEX = -1
my_peds3[10]PROP_EARS_TEXTURE = -1
my_peds3[11]Model = g_m_y_ballaeast_01
my_peds3[11]Model2 = 0xF42EE883
my_peds3[11]Positionx = -614.4957
my_peds3[11]Positiony = -1632.349
my_peds3[11]Positionz = 33.00938
my_peds3[11]Heading = 46.02502
my_peds3[11]Task = 1
my_peds3[11]Weapon = Pistol
my_peds3[11]Group = 1
my_peds3[11]SeatPosition = 0
my_peds3[11]my_peds_variation = Random
my_peds3[11]my_peds_Accuracy = 50
my_peds3[11]my_peds_Health = 200
my_peds3[11]my_peds_Armour = 0
my_peds3[11]my_peds_Invincible = False
my_peds3[11]my_peds_DrivingSpeed = 60
my_peds3[11]my_peds_DrivingStyle = Normal
my_peds3[11]my_peds_CombatEngaugeRange = 30
my_peds3[11]my_peds_CanLeaveGuardRange = True
my_peds3[11]my_peds_GuardRange = 5
my_peds3[11]my_peds_VecFallowDist = 5
my_peds3[11]my_peds_seeingRange = 30
my_peds3[11]my_peds_hearingRange = 60
my_peds3[11]my_peds_group_numb = 2
my_peds3[11]my_peds_Combat_Ability = 10
my_peds3[11]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[11]my_peds_can_exit_vehicle = False
my_peds3[11]my_peds_waypoint = 0
my_peds3[11]COMPONENT_FACE_DRAWABLE = 0
my_peds3[11]COMPONENT_FACE_TEXTURE = 0
my_peds3[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[11]COMPONENT_HEAD_TEXTURE = 0
my_peds3[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[11]COMPONENT_HAIR_TEXTURE = 0
my_peds3[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[11]COMPONENT_TORSO_TEXTURE = 0
my_peds3[11]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[11]COMPONENT_LEGS_TEXTURE = 1
my_peds3[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[11]COMPONENT_HANDS_TEXTURE = 0
my_peds3[11]COMPONENT_FEET_DRAWABLE = 0
my_peds3[11]COMPONENT_FEET_TEXTURE = 0
my_peds3[11]COMPONENT_EYES_DRAWABLE = 0
my_peds3[11]COMPONENT_EYES_TEXTURE = 0
my_peds3[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[11]COMPONENT_TASKS_TEXTURE = 0
my_peds3[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[11]PROP_HATS_INDEX = -1
my_peds3[11]PROP_HATS_TEXTURE = -1
my_peds3[11]PROP_GLASSES_INDEX = -1
my_peds3[11]PROP_GLASSES_TEXTURE = -1
my_peds3[11]PROP_EARS_INDEX = -1
my_peds3[11]PROP_EARS_TEXTURE = -1
my_peds3[12]Model = g_m_y_ballaeast_01
my_peds3[12]Model2 = 0xF42EE883
my_peds3[12]Positionx = -606.7238
my_peds3[12]Positiony = -1631.952
my_peds3[12]Positionz = 33.00939
my_peds3[12]Heading = 46.02502
my_peds3[12]Task = 1
my_peds3[12]Weapon = SNSPistol
my_peds3[12]Group = 1
my_peds3[12]SeatPosition = 0
my_peds3[12]my_peds_variation = Random
my_peds3[12]my_peds_Accuracy = 50
my_peds3[12]my_peds_Health = 200
my_peds3[12]my_peds_Armour = 0
my_peds3[12]my_peds_Invincible = False
my_peds3[12]my_peds_DrivingSpeed = 60
my_peds3[12]my_peds_DrivingStyle = Normal
my_peds3[12]my_peds_CombatEngaugeRange = 30
my_peds3[12]my_peds_CanLeaveGuardRange = True
my_peds3[12]my_peds_GuardRange = 5
my_peds3[12]my_peds_VecFallowDist = 5
my_peds3[12]my_peds_seeingRange = 30
my_peds3[12]my_peds_hearingRange = 60
my_peds3[12]my_peds_group_numb = 2
my_peds3[12]my_peds_Combat_Ability = 10
my_peds3[12]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[12]my_peds_can_exit_vehicle = False
my_peds3[12]my_peds_waypoint = 0
my_peds3[12]COMPONENT_FACE_DRAWABLE = 0
my_peds3[12]COMPONENT_FACE_TEXTURE = 0
my_peds3[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[12]COMPONENT_HEAD_TEXTURE = 0
my_peds3[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[12]COMPONENT_HAIR_TEXTURE = 0
my_peds3[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[12]COMPONENT_TORSO_TEXTURE = 1
my_peds3[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[12]COMPONENT_LEGS_TEXTURE = 0
my_peds3[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[12]COMPONENT_HANDS_TEXTURE = 0
my_peds3[12]COMPONENT_FEET_DRAWABLE = 0
my_peds3[12]COMPONENT_FEET_TEXTURE = 0
my_peds3[12]COMPONENT_EYES_DRAWABLE = 0
my_peds3[12]COMPONENT_EYES_TEXTURE = 0
my_peds3[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[12]COMPONENT_TASKS_TEXTURE = 0
my_peds3[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[12]PROP_HATS_INDEX = -1
my_peds3[12]PROP_HATS_TEXTURE = -1
my_peds3[12]PROP_GLASSES_INDEX = -1
my_peds3[12]PROP_GLASSES_TEXTURE = -1
my_peds3[12]PROP_EARS_INDEX = -1
my_peds3[12]PROP_EARS_TEXTURE = -1
my_peds3[13]Model = g_m_y_ballaeast_01
my_peds3[13]Model2 = 0xF42EE883
my_peds3[13]Positionx = -612.7853
my_peds3[13]Positiony = -1625.406
my_peds3[13]Positionz = 33.00932
my_peds3[13]Heading = 187.025
my_peds3[13]Task = 1
my_peds3[13]Weapon = SMG
my_peds3[13]Group = 1
my_peds3[13]SeatPosition = 0
my_peds3[13]my_peds_variation = Random
my_peds3[13]my_peds_Accuracy = 50
my_peds3[13]my_peds_Health = 200
my_peds3[13]my_peds_Armour = 0
my_peds3[13]my_peds_Invincible = False
my_peds3[13]my_peds_DrivingSpeed = 60
my_peds3[13]my_peds_DrivingStyle = Normal
my_peds3[13]my_peds_CombatEngaugeRange = 30
my_peds3[13]my_peds_CanLeaveGuardRange = True
my_peds3[13]my_peds_GuardRange = 5
my_peds3[13]my_peds_VecFallowDist = 5
my_peds3[13]my_peds_seeingRange = 30
my_peds3[13]my_peds_hearingRange = 60
my_peds3[13]my_peds_group_numb = 2
my_peds3[13]my_peds_Combat_Ability = 10
my_peds3[13]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[13]my_peds_can_exit_vehicle = False
my_peds3[13]my_peds_waypoint = 0
my_peds3[13]COMPONENT_FACE_DRAWABLE = 0
my_peds3[13]COMPONENT_FACE_TEXTURE = 0
my_peds3[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[13]COMPONENT_HEAD_TEXTURE = 0
my_peds3[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[13]COMPONENT_HAIR_TEXTURE = 0
my_peds3[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[13]COMPONENT_TORSO_TEXTURE = 2
my_peds3[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[13]COMPONENT_LEGS_TEXTURE = 1
my_peds3[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[13]COMPONENT_HANDS_TEXTURE = 0
my_peds3[13]COMPONENT_FEET_DRAWABLE = 0
my_peds3[13]COMPONENT_FEET_TEXTURE = 0
my_peds3[13]COMPONENT_EYES_DRAWABLE = 0
my_peds3[13]COMPONENT_EYES_TEXTURE = 0
my_peds3[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[13]COMPONENT_TASKS_TEXTURE = 0
my_peds3[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[13]PROP_HATS_INDEX = -1
my_peds3[13]PROP_HATS_TEXTURE = -1
my_peds3[13]PROP_GLASSES_INDEX = -1
my_peds3[13]PROP_GLASSES_TEXTURE = -1
my_peds3[13]PROP_EARS_INDEX = -1
my_peds3[13]PROP_EARS_TEXTURE = -1
my_peds3[14]Model = g_m_y_ballaeast_01
my_peds3[14]Model2 = 0xF42EE883
my_peds3[14]Positionx = -597.361
my_peds3[14]Positiony = -1617.474
my_peds3[14]Positionz = 33.00954
my_peds3[14]Heading = 175.0251
my_peds3[14]Task = 1
my_peds3[14]Weapon = SMG
my_peds3[14]Group = 1
my_peds3[14]SeatPosition = 0
my_peds3[14]my_peds_variation = Random
my_peds3[14]my_peds_Accuracy = 50
my_peds3[14]my_peds_Health = 200
my_peds3[14]my_peds_Armour = 0
my_peds3[14]my_peds_Invincible = False
my_peds3[14]my_peds_DrivingSpeed = 60
my_peds3[14]my_peds_DrivingStyle = Normal
my_peds3[14]my_peds_CombatEngaugeRange = 30
my_peds3[14]my_peds_CanLeaveGuardRange = True
my_peds3[14]my_peds_GuardRange = 5
my_peds3[14]my_peds_VecFallowDist = 5
my_peds3[14]my_peds_seeingRange = 30
my_peds3[14]my_peds_hearingRange = 60
my_peds3[14]my_peds_group_numb = 2
my_peds3[14]my_peds_Combat_Ability = 10
my_peds3[14]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[14]my_peds_can_exit_vehicle = False
my_peds3[14]my_peds_waypoint = 0
my_peds3[14]COMPONENT_FACE_DRAWABLE = 0
my_peds3[14]COMPONENT_FACE_TEXTURE = 0
my_peds3[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[14]COMPONENT_HEAD_TEXTURE = 0
my_peds3[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[14]COMPONENT_HAIR_TEXTURE = 0
my_peds3[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[14]COMPONENT_TORSO_TEXTURE = 2
my_peds3[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[14]COMPONENT_LEGS_TEXTURE = 0
my_peds3[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[14]COMPONENT_HANDS_TEXTURE = 0
my_peds3[14]COMPONENT_FEET_DRAWABLE = 0
my_peds3[14]COMPONENT_FEET_TEXTURE = 0
my_peds3[14]COMPONENT_EYES_DRAWABLE = 0
my_peds3[14]COMPONENT_EYES_TEXTURE = 0
my_peds3[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[14]COMPONENT_TASKS_TEXTURE = 0
my_peds3[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[14]PROP_HATS_INDEX = -1
my_peds3[14]PROP_HATS_TEXTURE = -1
my_peds3[14]PROP_GLASSES_INDEX = -1
my_peds3[14]PROP_GLASSES_TEXTURE = -1
my_peds3[14]PROP_EARS_INDEX = -1
my_peds3[14]PROP_EARS_TEXTURE = -1
my_peds3[15]Model = g_m_y_ballasout_01
my_peds3[15]Model2 = 0x23B88069
my_peds3[15]Positionx = -590.4766
my_peds3[15]Positiony = -1622.64
my_peds3[15]Positionz = 33.00939
my_peds3[15]Heading = 337.0251
my_peds3[15]Task = 1
my_peds3[15]Weapon = SawnOffShotgun
my_peds3[15]Group = 1
my_peds3[15]SeatPosition = 0
my_peds3[15]my_peds_variation = Random
my_peds3[15]my_peds_Accuracy = 50
my_peds3[15]my_peds_Health = 200
my_peds3[15]my_peds_Armour = 0
my_peds3[15]my_peds_Invincible = False
my_peds3[15]my_peds_DrivingSpeed = 60
my_peds3[15]my_peds_DrivingStyle = Normal
my_peds3[15]my_peds_CombatEngaugeRange = 30
my_peds3[15]my_peds_CanLeaveGuardRange = True
my_peds3[15]my_peds_GuardRange = 5
my_peds3[15]my_peds_VecFallowDist = 5
my_peds3[15]my_peds_seeingRange = 30
my_peds3[15]my_peds_hearingRange = 60
my_peds3[15]my_peds_group_numb = 2
my_peds3[15]my_peds_Combat_Ability = 10
my_peds3[15]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[15]my_peds_can_exit_vehicle = False
my_peds3[15]my_peds_waypoint = 0
my_peds3[15]COMPONENT_FACE_DRAWABLE = 0
my_peds3[15]COMPONENT_FACE_TEXTURE = 0
my_peds3[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[15]COMPONENT_HEAD_TEXTURE = 0
my_peds3[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[15]COMPONENT_HAIR_TEXTURE = 0
my_peds3[15]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[15]COMPONENT_TORSO_TEXTURE = 0
my_peds3[15]COMPONENT_LEGS_DRAWABLE = 1
my_peds3[15]COMPONENT_LEGS_TEXTURE = 2
my_peds3[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[15]COMPONENT_HANDS_TEXTURE = 0
my_peds3[15]COMPONENT_FEET_DRAWABLE = 0
my_peds3[15]COMPONENT_FEET_TEXTURE = 0
my_peds3[15]COMPONENT_EYES_DRAWABLE = 0
my_peds3[15]COMPONENT_EYES_TEXTURE = 0
my_peds3[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[15]COMPONENT_TASKS_TEXTURE = 0
my_peds3[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[15]PROP_HATS_INDEX = -1
my_peds3[15]PROP_HATS_TEXTURE = -1
my_peds3[15]PROP_GLASSES_INDEX = -1
my_peds3[15]PROP_GLASSES_TEXTURE = -1
my_peds3[15]PROP_EARS_INDEX = -1
my_peds3[15]PROP_EARS_TEXTURE = -1
my_peds3[16]Model = g_m_y_ballasout_01
my_peds3[16]Model2 = 0x23B88069
my_peds3[16]Positionx = -584.6751
my_peds3[16]Positiony = -1626.219
my_peds3[16]Positionz = 33.96911
my_peds3[16]Heading = 40.02503
my_peds3[16]Task = 1
my_peds3[16]Weapon = SawnOffShotgun
my_peds3[16]Group = 1
my_peds3[16]SeatPosition = 0
my_peds3[16]my_peds_variation = Random
my_peds3[16]my_peds_Accuracy = 50
my_peds3[16]my_peds_Health = 200
my_peds3[16]my_peds_Armour = 0
my_peds3[16]my_peds_Invincible = False
my_peds3[16]my_peds_DrivingSpeed = 60
my_peds3[16]my_peds_DrivingStyle = Normal
my_peds3[16]my_peds_CombatEngaugeRange = 30
my_peds3[16]my_peds_CanLeaveGuardRange = True
my_peds3[16]my_peds_GuardRange = 5
my_peds3[16]my_peds_VecFallowDist = 5
my_peds3[16]my_peds_seeingRange = 30
my_peds3[16]my_peds_hearingRange = 60
my_peds3[16]my_peds_group_numb = 2
my_peds3[16]my_peds_Combat_Ability = 10
my_peds3[16]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[16]my_peds_can_exit_vehicle = False
my_peds3[16]my_peds_waypoint = 0
my_peds3[16]COMPONENT_FACE_DRAWABLE = 0
my_peds3[16]COMPONENT_FACE_TEXTURE = 0
my_peds3[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[16]COMPONENT_HEAD_TEXTURE = 0
my_peds3[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[16]COMPONENT_HAIR_TEXTURE = 0
my_peds3[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[16]COMPONENT_TORSO_TEXTURE = 1
my_peds3[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[16]COMPONENT_LEGS_TEXTURE = 2
my_peds3[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[16]COMPONENT_HANDS_TEXTURE = 0
my_peds3[16]COMPONENT_FEET_DRAWABLE = 0
my_peds3[16]COMPONENT_FEET_TEXTURE = 0
my_peds3[16]COMPONENT_EYES_DRAWABLE = 0
my_peds3[16]COMPONENT_EYES_TEXTURE = 0
my_peds3[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[16]COMPONENT_TASKS_TEXTURE = 0
my_peds3[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[16]PROP_HATS_INDEX = -1
my_peds3[16]PROP_HATS_TEXTURE = -1
my_peds3[16]PROP_GLASSES_INDEX = -1
my_peds3[16]PROP_GLASSES_TEXTURE = -1
my_peds3[16]PROP_EARS_INDEX = -1
my_peds3[16]PROP_EARS_TEXTURE = -1
my_peds3[17]Model = g_f_y_ballas_01
my_peds3[17]Model2 = 0x158C439C
my_peds3[17]Positionx = -576.0562
my_peds3[17]Positiony = -1627.165
my_peds3[17]Positionz = 33.96714
my_peds3[17]Heading = 49.02503
my_peds3[17]Task = 1
my_peds3[17]Weapon = PumpShotgun
my_peds3[17]Group = 1
my_peds3[17]SeatPosition = 0
my_peds3[17]my_peds_variation = Random
my_peds3[17]my_peds_Accuracy = 50
my_peds3[17]my_peds_Health = 200
my_peds3[17]my_peds_Armour = 0
my_peds3[17]my_peds_Invincible = False
my_peds3[17]my_peds_DrivingSpeed = 60
my_peds3[17]my_peds_DrivingStyle = Normal
my_peds3[17]my_peds_CombatEngaugeRange = 30
my_peds3[17]my_peds_CanLeaveGuardRange = True
my_peds3[17]my_peds_GuardRange = 5
my_peds3[17]my_peds_VecFallowDist = 5
my_peds3[17]my_peds_seeingRange = 30
my_peds3[17]my_peds_hearingRange = 60
my_peds3[17]my_peds_group_numb = 2
my_peds3[17]my_peds_Combat_Ability = 10
my_peds3[17]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[17]my_peds_can_exit_vehicle = False
my_peds3[17]my_peds_waypoint = 0
my_peds3[17]COMPONENT_FACE_DRAWABLE = 0
my_peds3[17]COMPONENT_FACE_TEXTURE = 0
my_peds3[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[17]COMPONENT_HEAD_TEXTURE = 0
my_peds3[17]COMPONENT_HAIR_DRAWABLE = 2
my_peds3[17]COMPONENT_HAIR_TEXTURE = 0
my_peds3[17]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[17]COMPONENT_TORSO_TEXTURE = 0
my_peds3[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[17]COMPONENT_LEGS_TEXTURE = 1
my_peds3[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[17]COMPONENT_HANDS_TEXTURE = 0
my_peds3[17]COMPONENT_FEET_DRAWABLE = 0
my_peds3[17]COMPONENT_FEET_TEXTURE = 0
my_peds3[17]COMPONENT_EYES_DRAWABLE = 0
my_peds3[17]COMPONENT_EYES_TEXTURE = 0
my_peds3[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[17]COMPONENT_TASKS_TEXTURE = 0
my_peds3[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[17]COMPONENT_TORSO2_DRAWABLE = 1
my_peds3[17]COMPONENT_TORSO2_TEXTURE = 1
my_peds3[17]PROP_HATS_INDEX = -1
my_peds3[17]PROP_HATS_TEXTURE = -1
my_peds3[17]PROP_GLASSES_INDEX = -1
my_peds3[17]PROP_GLASSES_TEXTURE = -1
my_peds3[17]PROP_EARS_INDEX = -1
my_peds3[17]PROP_EARS_TEXTURE = -1
my_peds3[18]Model = g_m_y_ballaorig_01
my_peds3[18]Model2 = 0x231AF63F
my_peds3[18]Positionx = -570.5209
my_peds3[18]Positiony = -1627.539
my_peds3[18]Positionz = 33.00939
my_peds3[18]Heading = 49.02503
my_peds3[18]Task = 1
my_peds3[18]Weapon = PumpShotgun
my_peds3[18]Group = 1
my_peds3[18]SeatPosition = 0
my_peds3[18]my_peds_variation = Random
my_peds3[18]my_peds_Accuracy = 50
my_peds3[18]my_peds_Health = 200
my_peds3[18]my_peds_Armour = 0
my_peds3[18]my_peds_Invincible = False
my_peds3[18]my_peds_DrivingSpeed = 60
my_peds3[18]my_peds_DrivingStyle = Normal
my_peds3[18]my_peds_CombatEngaugeRange = 30
my_peds3[18]my_peds_CanLeaveGuardRange = True
my_peds3[18]my_peds_GuardRange = 5
my_peds3[18]my_peds_VecFallowDist = 5
my_peds3[18]my_peds_seeingRange = 30
my_peds3[18]my_peds_hearingRange = 60
my_peds3[18]my_peds_group_numb = 2
my_peds3[18]my_peds_Combat_Ability = 10
my_peds3[18]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[18]my_peds_can_exit_vehicle = False
my_peds3[18]my_peds_waypoint = 0
my_peds3[18]COMPONENT_FACE_DRAWABLE = 0
my_peds3[18]COMPONENT_FACE_TEXTURE = 0
my_peds3[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[18]COMPONENT_HEAD_TEXTURE = 0
my_peds3[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[18]COMPONENT_HAIR_TEXTURE = 0
my_peds3[18]COMPONENT_TORSO_DRAWABLE = 1
my_peds3[18]COMPONENT_TORSO_TEXTURE = 0
my_peds3[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[18]COMPONENT_LEGS_TEXTURE = 1
my_peds3[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[18]COMPONENT_HANDS_TEXTURE = 0
my_peds3[18]COMPONENT_FEET_DRAWABLE = 0
my_peds3[18]COMPONENT_FEET_TEXTURE = 0
my_peds3[18]COMPONENT_EYES_DRAWABLE = 0
my_peds3[18]COMPONENT_EYES_TEXTURE = 0
my_peds3[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[18]COMPONENT_TASKS_TEXTURE = 0
my_peds3[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[18]PROP_HATS_INDEX = -1
my_peds3[18]PROP_HATS_TEXTURE = -1
my_peds3[18]PROP_GLASSES_INDEX = -1
my_peds3[18]PROP_GLASSES_TEXTURE = -1
my_peds3[18]PROP_EARS_INDEX = -1
my_peds3[18]PROP_EARS_TEXTURE = -1
my_peds3[19]Model = csb_ballasog
my_peds3[19]Model2 = 0xABEF0004
my_peds3[19]Positionx = -574.025
my_peds3[19]Positiony = -1628.941
my_peds3[19]Positionz = 33.0196
my_peds3[19]Heading = 49.02503
my_peds3[19]Task = 1
my_peds3[19]Weapon = PumpShotgun
my_peds3[19]Group = 1
my_peds3[19]SeatPosition = 0
my_peds3[19]my_peds_variation = Random
my_peds3[19]my_peds_Accuracy = 50
my_peds3[19]my_peds_Health = 200
my_peds3[19]my_peds_Armour = 0
my_peds3[19]my_peds_Invincible = False
my_peds3[19]my_peds_DrivingSpeed = 60
my_peds3[19]my_peds_DrivingStyle = Normal
my_peds3[19]my_peds_CombatEngaugeRange = 30
my_peds3[19]my_peds_CanLeaveGuardRange = True
my_peds3[19]my_peds_GuardRange = 5
my_peds3[19]my_peds_VecFallowDist = 5
my_peds3[19]my_peds_seeingRange = 30
my_peds3[19]my_peds_hearingRange = 60
my_peds3[19]my_peds_group_numb = 2
my_peds3[19]my_peds_Combat_Ability = 10
my_peds3[19]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds3[19]my_peds_can_exit_vehicle = False
my_peds3[19]my_peds_waypoint = 0
my_peds3[19]COMPONENT_FACE_DRAWABLE = 0
my_peds3[19]COMPONENT_FACE_TEXTURE = 0
my_peds3[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds3[19]COMPONENT_HEAD_TEXTURE = 0
my_peds3[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds3[19]COMPONENT_HAIR_TEXTURE = 0
my_peds3[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds3[19]COMPONENT_TORSO_TEXTURE = 1
my_peds3[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds3[19]COMPONENT_LEGS_TEXTURE = 0
my_peds3[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds3[19]COMPONENT_HANDS_TEXTURE = 0
my_peds3[19]COMPONENT_FEET_DRAWABLE = 0
my_peds3[19]COMPONENT_FEET_TEXTURE = 0
my_peds3[19]COMPONENT_EYES_DRAWABLE = 0
my_peds3[19]COMPONENT_EYES_TEXTURE = 0
my_peds3[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds3[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds3[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds3[19]COMPONENT_TASKS_TEXTURE = 0
my_peds3[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds3[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds3[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds3[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds3[19]PROP_HATS_INDEX = -1
my_peds3[19]PROP_HATS_TEXTURE = -1
my_peds3[19]PROP_GLASSES_INDEX = -1
my_peds3[19]PROP_GLASSES_TEXTURE = -1
my_peds3[19]PROP_EARS_INDEX = -1
my_peds3[19]PROP_EARS_TEXTURE = -1
